Join flow
Room code
A8M2
Eight guests join by code.
The host starts the room, guests scan the QR code, and the table fills without account friction.

Premium phone + TV murder mystery
Host a premium two-hour murder mystery where every guest receives private secrets and objectives on their phone while the TV guides the room through evidence, accusations, and the final reveal.
Selected Founding Hosts get the first private playtests. Everyone else can join the launch list and get the host kit.
TV Screen
Evidence Reveal

Ask the table
What does the glass prove?
The TV shows only shared evidence. Phones keep private knowledge, pressure prompts, and accusations separate.
Vivian
Caroline
Marcus
Naomi
Grant
Claire
Daniel
Elise
Founding Host playtests
The Manor at Midnight is recruiting private host groups before launch. Selected groups test the full phone + TV experience and help lock pacing, clarity, and party-night tension.
Secrets stay private
Join flow
Room code
A8M2
The host starts the room, guests scan the QR code, and the table fills without account friction.
Private phone
Private
Your character, secret, objective, and pressure prompts stay on your phone until you decide what to reveal.
Each phone gives one player a role, objective, private clue, and a reason to speak up.
TV reveal

Evidence Reveal
What does the glass prove?
The shared screen reveals evidence, keeps the act moving, and preserves the final answer.
How it plays
Killer Party is built so the phone supports the player, the TV supports the table, and the room stays face-to-face.
Full walkthroughOpen the game on your shared screen and start The Manor at Midnight.
Each player scans the room code with their phone. No one needs to download an app.
Phones deliver public introductions, private secrets, objectives, and what each guest should push for.
Flagship game
A storm pins eight adults inside Ashcroft Manor after Malcolm Ashcroft collapses before dessert. A shattered cordial glass, a burned codicil, missing trust records, and a clock that should not have stopped turn the room against itself.
Candlelight on the dining table. Rain against the windows. A shattered cordial glass, a burned legal document, and eight adults smiling like none of them knows why midnight is lying.


Estate attorney and trustee

Ashcroft Capital CFO

Ashcroft heir

Chef and former household manager
Evidence gallery
The public page only teases the case. The full evidence sequence stays inside the game.

A physical clue that starts the table arguing without giving away the answer.

A damaged estate document that makes inheritance feel dangerous.

An audio clue with a delivery time, a transcript, and one dangerous question.
Why it is different
Killer Party turns the room into the interface. The TV creates the shared drama; phones keep each player's secrets private.
Printed character packets
Private phone guidance
Long scripts
Short prompts and objectives
Host manages every beat
Guided shared-screen experience
Loose paper clues
Visual evidence built for the room
Manual voting
Private digital accusations
One person runs the night
Everyone stays in character
Simple ownership
One complete digital game. No subscription required. Final launch pricing announced before early access opens.
What the purchase includes
Setup requirements
FAQ
No. One buyer starts the room, but the game is built so the shared TV and player phones carry the structure.
The host does not need to read the solution before the party. The game handles private roles and the final reveal.
Guests join the room by code. Buyer account and purchase access stay separate from guest joining.
Early access
Join the early-access list for the Host Night Kit and first notice when The Manor at Midnight is ready to buy. Includes an eight-player invitation template, technology checklist, party-night timeline, and early-access notice.